Yıl 2016, Cilt 2, Sayı 4, Sayfalar 167 - 175 2016-10-27

MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA

Mohammed Alqurashi [1] , Yousef Almoslamani [2] , Abdullah Alqahtani [3]

261 418

The purpose of this quantitative study is to investigate middle school students’ experiences with gaming in Makkah City in Saudi Arabia. This study described the current condition of video game usage and compared that depth of usage to current academic grade point average (GPA). Also, it showed the difference between gender, and students’ age and described the types of video games and elements that attract students to play video games. There were 201 middle schools students from Makkah who participated in this study. The study found there was a significant relationship between hours spent playing video games and students’ GPAs. They also showed a significant difference between gender in hours spent playing video games and that there was no significant statistical difference between the middle schools students’ ages in hours spent playing video games. Additionally, male students were perceived to have higher positive attitudes toward video games than females. Finally, the results suggested that there are three underlying factors (competition, discover, and knowledge) that attract students to play video games.

Keywords: Education, video game, middle school.

Education, video game, middle school
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Konular
Dergi Bölümü Makaleler
Yazarlar

Yazar: Mohammed Alqurashi

Yazar: Yousef Almoslamani

Yazar: Abdullah Alqahtani

Bibtex @ { ijaedu259202, journal = {International E-Journal of Advances in Education}, issn = {}, eissn = {2411-1821}, address = {OCERINT International Organization Center of Academic Research}, year = {2016}, volume = {2}, pages = {167 - 175}, doi = {10.18768/ijaedu.83563}, title = {MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA}, key = {cite}, author = {Almoslamani, Yousef and Alqurashi, Mohammed and Alqahtani, Abdullah} }
APA Alqurashi, M , Almoslamani, Y , Alqahtani, A . (2016). MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA. International E-Journal of Advances in Education, 2 (4), 167-175. DOI: 10.18768/ijaedu.83563
MLA Alqurashi, M , Almoslamani, Y , Alqahtani, A . "MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA". International E-Journal of Advances in Education 2 (2016): 167-175 <http://ijaedu.ocerintjournals.org/issue/24457/259202>
Chicago Alqurashi, M , Almoslamani, Y , Alqahtani, A . "MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA". International E-Journal of Advances in Education 2 (2016): 167-175
RIS TY - JOUR T1 - MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA AU - Mohammed Alqurashi , Yousef Almoslamani , Abdullah Alqahtani Y1 - 2016 PY - 2016 N1 - doi: 10.18768/ijaedu.83563 DO - 10.18768/ijaedu.83563 T2 - International E-Journal of Advances in Education JF - Journal JO - JOR SP - 167 EP - 175 VL - 2 IS - 4 SN - -2411-1821 M3 - doi: 10.18768/ijaedu.83563 UR - http://dx.doi.org/10.18768/ijaedu.83563 Y2 - 2018 ER -
EndNote %0 International E-Journal of Advances in Education MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA %A Mohammed Alqurashi , Yousef Almoslamani , Abdullah Alqahtani %T MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA %D 2016 %J International E-Journal of Advances in Education %P -2411-1821 %V 2 %N 4 %R doi: 10.18768/ijaedu.83563 %U 10.18768/ijaedu.83563
ISNAD Alqurashi, Mohammed , Almoslamani, Yousef , Alqahtani, Abdullah . "MIDDLE SCHOOL STUDENTS’ DIGITAL GAME EXPERIENCES IN THE CITY OF MAKKAH IN SAUDI ARABIA". International E-Journal of Advances in Education 2 / 4 (Ekim 2016): 167-175. http://dx.doi.org/10.18768/ijaedu.83563